First ones I wanted in the RP. Pics later.
SDA-EN 001
Sonic Night DragonDARK / Dragon / Level 8
ATK 2350 / DEF 2400
You can’t Normal Summon/Set this card. Sp. Summon only by Tributing 1 ‘Serpent Night Dragon’ you control. This card gains 100 ATK & DEF x the total Levels of all DARK & LIGHT monsters on the field, other than this card.
Attack Name: Sonic Nightmare Blast
SDA-EN 002 Nightmare Sonic Blast
Normal Spell
Select 1 ‘Serpent Night Dragon’ or ‘Sonic Night Dragon’ you control. Destroy 1 monster your opponent controls. Your opponent takes damage equal to half its ATK. The selected ‘Serpent Night Dragon’ or ‘Sonic Night Dragon’ can’t attack this turn.
SDA-EN 003 Red-Eyes Zombie Dragon
DARK / Zombie / Level 7
ATK 2400 / DEF 0
You can Sp. Summon this card from your Graveyard when a ‘Red-Eyes B. Dragon’ you control is sent to the Graveyard.
Attack Name: Inferno Dark Blast
SDA-EN 004
Armed Dragon InfinityWIND / Dragon / Level 12
ATK 4000 / DEF 4000
You can’t Normal Summon/Set this card. Sp. Summon only by Tributing 1 ‘Armed Dragon LV10’ you control. Discard 1 card to destroy all your opponent’s monsters.
Attack Name: Infinity Buster
Effect Name: Raigeki Storm
SDA-EN 005 Darkness Desperato
Quick-Play Spell
Select a DARK monster in your hand. Pay 300 LP x the Level of the selected monster. Sp. Summon the selected monster.
SDA-EN 006 Distant Source of Light
Continuous Spell
Remove from play 1 DIVINE or LIGHT monster in your Deck. As long as that monster is removed, a selected monster you control gains 200 ATK x the Level of the removed monster. If the selected monster is removed from the field, select a new monster. If the removed monster is taken out of the removed cards pile, destroy this card.
LIMITED
SDA-EN 007 Friends
Spell
You are allowed 2 Normal Summons/Sets this turn.
SDA-EN 008 Future Summon
Spell
Select 1 monster from your Deck that can be Sp. Summoned normally and remove it from play. On your 3rd Standby Phase after activation, Sp. Summon the removed monster.
LIMITED
SDA-EN 009 Typhoon
Continuous Trap
This card stays face-up until your opponent’s 3rd End Phase after activation, then destroy this card. Your opponent can’t declare direct attacks.
SDA-EN 010 Apocalypse
Counter Trap
Activate only when a monster on the field is destroyed. Destroy all monsters on the field.
LIMITED