Title: Art Show
Yuffie - August 8, 2007 11:39 PM (GMT)
Art Shows are awesome, and very good for the artists.
We _need_ more programming with an artist focus beyond the artist's alley.
Let's do an art show.
KaiserMikeB - August 9, 2007 12:03 AM (GMT)
We have the comic show, if it gets brought back. It's had next to no interest though, so I may cut it this year.
As much as I would like to have an art gallary like bigger cons do, I don't think we can afford the space for it.
How do you see an art show going down?
Yuffie - August 9, 2007 02:13 AM (GMT)
You tell me we can't do then ask my view.
Well, you know the art shows at millenacon, marcon. Have artist sign up for space, silent auction off their work if they wish, or just have it for display.
This area would also serve as a place to host programming, especially programming with an artist focus. Having an art show would open up a lot of artist programming, events that have an artist working on pieces of work (iron chef, quick draw, cliche but I'm too tired to be creative), the piece of work could be auctioned there.
If we had a mecha building contest, it would be placed there, so forth. It would be an artist center.
The place would have to be mantained by one staff member at all times, to check bags and stuff, and ideally there would be a director of the art show.
Of course, I am an ass, and say if we had that, we'd have to switch all the work to hentai in the middle of the night. :P
While you say we don't have room for it, and that's fine, but I think it would be a great aid. If you can alter this some way to be workable, that would be great.
Even if this doesn't work, we have to do something with an artist focus, and we need a really damn cool event, as I said we need programming in that area.
I know cosplay is art, but I'm talking about something different.
thutt312 - August 9, 2007 03:09 AM (GMT)
I like the Idea of a art show
but Mike your the boss as Conchair
Alex - August 9, 2007 10:16 PM (GMT)
He didn't specifically say we couldn't do it, just that it'd be hard to find the space.
I personally have a panel that's more than appropriate for such a space, which I'll be test-running at Matsuricon, about the place of Western artists in creating anime- and manga-influenced art.
I think using the space for model building and other creative workshops is a fabulous idea, too. I wouldn't be opposed to running a Photoshop panel along those lines, if it would further justify dedicating a space to art and creative endeavors.
KaiserMikeB - August 9, 2007 10:26 PM (GMT)
You make it sound like we don't have any art panels. This year we had a series of 3 art panels that built on each other and covered the fundamentals of art, then moved into the manga style, and finally to the animation process.
djmaiku - August 19, 2007 03:46 AM (GMT)
being an artist that's displayed work at conventions since 1995, I can say that the reason that most cons don't do artshows anymore is because artists make more money in the alley then they do in the show. I displayed at both Otakon and Marcon this past year and did poorly compared to years past.
Being someone that purchases artwork as well, I am more interested in meeting the artist and talking with them about their work, rather than walking through a gallery setting.
While it's always very nice when it's executed correctly, I believe that it would be a waste of resources that would be beneficial elsewhere. AP has an outstanding artist alley and has no need (in my opinion mind you) for an art show at this time.
Yuffie - August 19, 2007 10:57 PM (GMT)
| QUOTE (KaiserMikeB @ Aug 9 2007, 10:26 PM) |
| You make it sound like we don't have any art panels. This year we had a series of 3 art panels that built on each other and covered the fundamentals of art, then moved into the manga style, and finally to the animation process. |
Huh, I missed it. Well, I think Alex put it best. If we could have a space purely for art workshops, and not nescarily a show, that would be cool.
And while I appericiate the point Mike, that programming is laughable at best. Panals are good, but something that is hands-on, requires creativity, and is just pure fun, is what makes for something really cool and memorable. I still remember some of the hands on programs years past.
Not trying to be upseting, but we're going to need more programming in that area. We managed to catch other area of interests but the same thing has bothered me for two years straight...I really want to go to art related stuff and it isn't there.
Anyway, listen to Alex, she's got something cool running.
KaiserMikeB - August 20, 2007 07:03 AM (GMT)
looking at last years schedule, there were 10 hours of art/craft based panels, all of which had a hands on component (12 if you count the second model building session).
It's not my fault you can't read the schedule!
I'll definitely add the photoshop panel though (which would NOT be hands on, incidentally).
Yuffie - August 20, 2007 11:44 AM (GMT)
Well then, shame on me. If I can find my programming booklet, I'll give it another look.
KaiserMikeB - August 20, 2007 08:11 PM (GMT)
I'll save you the trouble of digging it up and searching through it.
Friday 3-5 Cell painting
Friday 5-6 Origami
Sat 9-10 origami
sat 1-2 kimono wearing panel
sat 1-2 fundamentals of figure drawing
sat 2-3 drawing the anime style
Sat 8-9 model building instructional workshop
sat 9-10 model building guided free session
Sunday 10-12 cell painting
sunday 3-4 how to draw and assemble manga
There was also a cosplay panel though I don't know how hands on that one got.
Yuffie - August 20, 2007 09:57 PM (GMT)
Wow, you didn't have to do that, but thank-you.
Kimono?
I can see why it didn't appeal to me enough for me to remember though, that all seems more geared toward serious artist stuff, which when I'm at a con, doesn't appeal to me as much. Course, the key word is seems, doesn't mean it was. The origami sounds like it was fun though! Looking at it now, it looks like a pretty good mix, but it could be a little better, and if it can be then it should.
I guess the events I'm thinking it would be nice to add would be something that isn't about learning something, but just to sit down, and enjoy art. The best examples I can think of would be the quick draw and iron artist at marcon. Which are both kinda competitive...ugh, my mind is so foggy.
The most workable would be the quick draw, it would fit in well with anime punch and if you're willing Mike, I will run the quick draw, so we can have it. I'll handle everything if you just give me a place and time.
Now I want to play with pipe cleaners. Wonder what I can find.
Alex - August 20, 2007 10:56 PM (GMT)
Awesome! I'll start thinking about it, then. ^_^
KaiserMikeB - August 20, 2007 10:59 PM (GMT)
Well, we do strive for constant perfection, so any comments are always welcome.
At AP0 we ran what I assume is the same thing as your "quick draw" thing under the title "Last artist standing complex". We have also used it as a promotional event at other conventions here and there, and is on the neobattlepeasant list of shipable events, so it may find its way back to AP again.
Both the cell painting and the model building jam sessions were both pretty hard core "get down and do something" events, with staff on hand to give instruction as needed, but not to give a lecture. Same for oragami (which from here on out will be known as "Origamu", which I understand to be the more correct traditional japanese pronounciation).
If you're looking for a place to just doodle, that might be a good suggestion for the atrium. I rather not donate one of our valuable panel slots to free drawing though. If it's neither academic nor awesome I don't want to waste programming space on it.
Yuffie - August 21, 2007 12:19 AM (GMT)
What I'm thinking, the quick draw isn't really a competition though, just people throwing out outragous sketch ideas, and then the group of artist draws it. But whatever works for you, if it alongs those lines, I'd be willing to help.