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Title: 11m5cm4mm MAS7
Description: ps...how long does cyberscore take?


hedgomatic - January 20, 2008 06:38 PM (GMT)
Through some miracle fingers, I managed to grab a whole extra 2cm on make-a-star seven awhile back. I sent photo evidence* to cyberscore, but it's been forever and I'm still "under investigation". Is this normal? Should I resend it?

Here's my pic:
user posted image

I've been focusing near entirely on Beautiful Katamari lately, but if anyone wants to request a written walkthrough I'll try and hook my ps2 back up and write one out. I'm certain my score's beatable, seeing as I can routinely scratch at but never beat most of the high scores in the game.








* (again, I don't have vid-cap abilities...if someone wants to post their setup, I'd LOOOOVE to post videos of my routes for critique)

vix - January 20, 2008 10:28 PM (GMT)
it is beatable as it's already been done on this board regardless it's still a very good score. it took me forever to finally bust 11m. i doubt i'd be able to come close if i went back to it now. the newer games are more forgiving.

slo_bro - January 20, 2008 11:10 PM (GMT)
Woops ... I see what happened at Cyberscore. Your score is down as 11,504, which would mean 11m50cm4mm.

Cyberscore does sometimes take a long time to respond to things. They have a small staff that's also busy with other things I guess.

hedgomatic - January 21, 2008 03:54 PM (GMT)
QUOTE (slo_bro @ Jan 20 2008, 06:10 PM)
Woops ... I see what happened at Cyberscore. Your score is down as 11,504, which would mean 11m50cm4mm.

Cyberscore does sometimes take a long time to respond to things. They have a small staff that's also busy with other things I guess.

d'oh. that's why. I knew it couldn't be as easy as it felt. So I'm still 15cm shy? :woot

I'm intrigued by the 'more forgiving' comment Vix. My biggest beef with BK is that the camera turning and general movement feels a bit slower, which means I can't cut the Katamari quite as hard and get away with moves I could in the first. You mean in terms of objects/size adjustments?

vix - January 21, 2008 06:03 PM (GMT)
sorry, i was vague. i mean more along the lines of rolling and items. for example, in kd, when you get stuck or bang into something, you lose a lot of items. but in the later games, it's more forgiving, if you get stuck, you don't lose as many items from the katamari.

though i do agree, bk feels slow on more than one occasion.

hedgomatic - January 21, 2008 06:31 PM (GMT)
ah, right-right. Yeah I'm also quite glad the item-hemorrhaging when you're stuck doesn't happen quite as quickly (or inappropriately) in addition to the general bonk-loss.


edit: totally off topic, but I noticed your profile mentioned you like things like K'nex and anything that involves building/contructing...wondering how you feel about Gary's mod, aka gmod for halflife2?

vix - January 21, 2008 06:50 PM (GMT)
yeah, the item loss in later games is fixed to not be so immense. i know in kd when you get past barriers, you could feasably knock yourself back down to the size you were earlier, i believe.


i've never played halflife2 so i can't say, i've heard of the mod but no idea what it is.

hedgomatic - January 21, 2008 08:41 PM (GMT)
I actually tested that out in the original Katamari. I got up to 3m and again 12 meters in make-the-moon eternal, and then each time knocked every visible object off of myself to see what the minimum size I could be was.

Some weird stuff happens. The game assumes you won't do this of course, and so because the ps2 ones had to do garbage cleanup on smaller items more aggressively, it sets you to a minimum size so that it can stream objects out and progressively larger ones in as the new areas open up. I think 3m65cm and 13m25cm were the smallest I could get my katamari down to.

With the 12cm one, it also has the odd effect of making you float around the level. There's an invisible hit area surrounding the katamari that's bigger than the model, which also explains in the earlier versions why you'd sometimes pick stuff up that appeared to be floating an inch from the ball.

I um...work from home and have a lot of time on my hands, heh.


Garry's mod is great. You can build all kinds of crazy stuff and even make weirdo
Rube Goldberg contraptions. Custom cameras, visual-effects, built in save-to-avi, levers, pulleys, ropes, working motors, stackables; people even use it to make little movies , comic books, and bizarre working machines with it...I love sandbox stuff. It takes a lot of patience, but I bet you'd dig it.




Silent Thunder - January 27, 2008 04:16 AM (GMT)
I was the guy that reported the 11m50cm and whatever mm on cyberscore. That was back in frigging October or something. Obviously, it was an unintentional mistake when you put in the score for 11m5m.

Cyberscore is taking forever on things...

11m50cm would be impossible with current strats.




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